/* * Moonlight|3D Copyright (C) 2005 The Moonlight|3D team * * This library is free software; you can redistribute it and/or modify it under * the terms of the GNU Lesser General Public License as published by the Free * Software Foundation; either version 2.1 of the License, or (at your option) * any later version. * * This library is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more * details. * * You should have received a copy of the GNU Lesser General Public License * along with this library; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Created on Jan 5, 2005 */ package ml.core.plugins; import java.util.ArrayList; /** * This is the interface all Moonlight|3D plugins are required to implement. * * @author gregor */ public interface Plugin { /** * Return the name of this plugin. Usually this is the full name of Plugin class, * e.g. ml.ui.plugins.view.Plugin.
* * NOTE: This function maybe called at any time during plugin lifetime, * in particular before load() has been called and after unload() has been called. * * @return plugin name */ public String getName(); /** * Return a list of plugins this plugin depends on. Even if a plugin has no dependencies * it should not return null but a valid ArrayList with no entries instead. * * NOTE: This function maybe called at any time during plugin lifetime, * in particular before load() has been called and after unload() has been called.
* * If your plugin has optional features that depend on the presence of another * plugin, do not add the name of the other plugin here or it will prevent your * plugin from being loaded. Instead, factor these optional features out into * an additional plugin that depends on the base plugin with the core features. * * @return list of dependencies */ public ArrayList getDependencies(); /** * Load an initialise the plugin. This function will only be called if all * dependencies have been satisfied, i.e., all dependencies have been loaded * successfully. If this function throws an error, it will be assumed that * the loading of the plugin has failed. In that case, it is treated as if * it were not present. All dependent plugins will subsequently fail to * load. * * @throws java.lang.Exception */ public void load() throws java.lang.Exception; /** * Unloads the plugin. This function will only be called if all dependent * plugins have been unloaded successfully, so that this plugin might * be able to unload itself savely. * * @throws java.lang.Exception */ public void unload() throws java.lang.Exception; }