General, 12/07/09 (gmueckl)
Moonlight|3D is well on track with the planned major changes coming along nicely. Version 0.3.0 will feature a new improved toolchest, full undo/redo support, editable "ghosts" that show older states of an object (e.g. in a state before a subdivision operation was applied), and a much improved property editor.
General, 10/13/09 (gmueckl)
Moonlight|3D 0.2.3 and the Moonlight Application Framework 0.1.6 are ready! This is also the first release of the Moonlight HDR Viewer tool. This is a small tool to view high dynamic range images. Grab them from the downloads page!
General, 08/25/09 (gmueckl)
Moonlight|3D only has seen some bug fixes and minor feature enhancements since the last progress report. Integrating an updated version of Qt Jambi proved to be slightly harder than expected and the encountered complications will delay the next release.
General, 02/22/09 (gmueckl)
The announced license change for Qt Jambi 4.5 will clear up licensing of Moonlight|3D and the Moonlight Application Framework. Moonlight|3D has received some important bug fixes since the last release and the Duplicate Objects and Transfrom Object tool have been improved. There's also a completely new toolchest design being worked on that is icon based, easier to use and has a better visual structure.
General, 01/20/09 (gmueckl)
After little more than 2 weeks, another version of Moonlight|3D is ready. This is mainly a bugfix release to fix some of the major bugs that have slipped into the previous release. The Moonlight Application Framework has also seen a major bug fix and a small enhancement.
General, 01/03/09 (gmueckl)
After about 6 months of development Moonlight|3D 0.2.1 is finally finished. It is available as source code and in compiled binary from for Linux/i686, Linux/x86_64 and Windows/i686. This release contains a reworked support for UV coordinate editing and texturing, improved user control over mesh normals, tools for grouping and ungrouping objects, a tool to merge meshes and an improved operator graph editor. The Moonlight Applicaton Framework has been updated to version 0.1.4, which now provides a plugin for an extensible document file format that allows plugins to store additional data within documents.
General, 12/10/08 (gmueckl)
Progress has been slower than usual lately. Nonetheless, there is now a simple, but working UV editor and the support for textured objects has been reworked. A new file format has been introduced, but the old file format is still supported through an import/export plugin.
General, 10/07/08 (gmueckl)
The bad news first: development has slowed almost to a stand still in the last couple of months. The good news: not all hope is lost and there has been some progress. In particular, the mesh rendering performance has improved, grouping of objects is now possible and mesh objects can be merged into a single big mesh. Also, mesh normals are now stored explicitely and everything about UV coordinates and textures is about to be redone almost from scratch to make it work for real.
General, 06/21/08 (gmueckl)
After about 5 months of development and many unanticipated delays, Moonlight|3D 0.2.0 is finally finished. It is available as source code and in compiled binary from for Linux/i686, Linux/x86_64 and Windows/i686. The main effort for this release went into laying the foundations for animations and higher mesh editing performance. This includes ability to create and render keyframe based animations. The Moonlight Application Framework gets an update to version 0.1.3 with many improvements to the property sheet and a new colour selection dialog.
General, 06/06/08 (gmueckl)
The Subversion repository and the Trac for Moonlight|3D have moved to a new home on the newly created subdomain dev.moonlight3d.eu. Read on for details.
General, 04/09/08 (gmueckl)
Animations can now be edited in the Moonlight|3D UI. Almost any property can be animated that way. The changes to the mesh data structures are complete and the new code works quite well already. Only a couple of bugs in some mesh tools remain to be fixed. All in all we are on our way to a truly exiting new release and Moonlight|3D 0.2.0 will be finished in the next couple of weeks. For the meantime, there are new screenshots showing some of the new features and nightly builds for the curious and impatient.
General, 03/16/08 (gmueckl)
A new colour selection dialog that also supports alpha channel editing is available. The mesh data structure optimizations make only slow progress. The animation features are on hold until these changes are complete, which will cause the next release to be delayed noticeably.
General, 02/03/08 (gmueckl)
Regular nightly builds of Moonlight|3D are available for download now. You can find them at the new nightlies download page. These are unstable development versions, but you are welcome to try them. We hope that these will give you a clearer picture of our progress between releases, especially during those periods when we developers are utterly silent.